Blender is a 3D Animation tool that enables you to create many different styles of animation. Some of the great things about Blender are that:
it's free to download and use,
it's open source, which means that anyone can be involved in making it better, and
it's regularly updated with bug fixes and improvements.
Some examples...
The 2014 demo reel give you a great overview of the software's features.
Every 2 years the Blender Foundation creates a short film showcasing the features of the software and to push the development of it. The current project is Project Gooseberry, which aims to use talent from all over the world and all the assets created for the movie will be made freely available.
The previous project, Tears of Steel, combined 3D with live action.
Made in South America, Cominandes is a loony tunes style cartoon animation about a lama.
You can download Blender from http://www.blender.org/download/
Getting Started
Assuming that you can install the software, the first step will be a trip around the interface. Looking at the major sections of the software, and how to fix any minor problems that can crop up. Then diving right in, we'll be using the simple computer game, Pong (See http://en.wikipedia.org/wiki/Pong or http://www.ponggame.org/), as the basis of our first 3D animation.
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